public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,object,ref int,int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,object,ref int,uint);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,object,int[],int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,object,int[],uint);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,object,IntPtr,int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,object,IntPtr,uint);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,ref IntPtr,object,ref int,int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,ref IntPtr,object,ref int,uint);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,ref IntPtr,object,int[],int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,ref IntPtr,object,int[],uint);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr[],IntPtr,int[],int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr[],IntPtr,int[],uint);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr[],object,ref int,int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr[],object,ref int,uint);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr[],object,int[],int);
public static bool wglAssociateImageBufferEventsI3D(IntPtr,IntPtr[],object,int[],uint);
Wgl Class | Tao.Platform.Windows Namespace