public static bool wglGetGenlockSourceDelayI3D(IntPtr,out int);
public static bool wglGetGenlockSourceDelayI3D(IntPtr,int[]);
public static bool wglGetGenlockSourceDelayI3D(IntPtr,IntPtr);
public static bool wglGetGenlockSourceDelayI3D(IntPtr,out uint);
public static bool wglGetGenlockSourceDelayI3D(IntPtr,uint[]);
Wgl Class | Tao.Platform.Windows Namespace